Transform adaptive furniture

TRANSFORM is an exploration of how shape display technology can be integrated into our everyday lives as interactive, transforming furniture. These interfaces not only serve as traditional computing devices, but also support a variety of physical activities. By creating shapes on demand or by moving objects around, TRANSFORM changes the ergonomics and aesthetic dimensions of furniture.

The video depicts a story with various scenarios of how TRANSFORM changes shape to support a variety of use cases at home and work: It holds and moves objects like fruits, game tokens, office supplies and tablets, creates dividers on demand, and generates interactive sculptures to convey messages and audio.

Team: Luke Vink, Ken Nakagak, Daniel Leithinger, Sean Follmer, Philipp Schoessler, Amit Zoran, Hiroshi Ishii

Publication: TRANSFORM as Adaptive and Dynamic Furniture. In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '15). ACM, New York, NY, USA, 183-183. DOI: